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/\ /__\ _____ / /_ ____ _____ /_/__ __ _____
/__\ /\ / ___// __ \ / __ \ / ___// // / / // ___/
\_ /__\ / / / /_/ // /_/ // / / // /_/ /_\ \
\_/ /_/ /_/___/ \____//_/ /_/ \____//____/
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Arborius: Game of Trees
As a collectible army building game with a remarkably simple, and totally freeform crafting system, literally any tile can be freely combined with any other, multiple, or even enemy tiles in any order, and the result can in turn be merged again, with absolutely no limits.
The pieces are all square magnetic tiles, which can be easily stacked and rotated.
Each is marked with their own unique abilities and strengths.
Every Arborius tile has a power level that determines how strong it is.
Each is added up to calculate the overall power of a deck.
Players agree on a total deck power for their armies before play.
Raising the total increases the length of a game, because decks fit more tiles.
Every tile has the same simple movement:
Tiles can move forward.
Tiles can rotate 90 degrees at a time.